PloutosThe art of bringing art to life An illustrated introduction
Volume I · A new beginning

AN ANIMATION STUDIO & RUNTIME

Give art
motion.
Preserve
its soul.

Your illustrations have a story to tell. Help them move without losing what makes them yours.

Create and refine animation on your own system, with tools that keep you in control of how the artwork moves.

Start with a moment in the woods.

Plate No. 01A moment in the woods
A fox reading beneath an ancient oak, painted in gold, russet and deep teal, with a distant storybook tower.
The original illustration,
with a little movement.

Original illustration. Motion is off.

PRIVATE BY NATURE. ARTISTIC BY DESIGN.How Ploutos works 01

Every movement should feel
as though it belongs to the artwork.

We build tools that help you carry the artist’s choices into every frame.
CHAPTER IIA closer look at the system02

A whole studio.
Entirely your own.

Ploutos combines powerful hardware, customized AI models, and animation tools in one system, configured for your work. Computer vision and physics engines help you explore how an illustration could move.

Start with an illustration, try a movement, and adjust it until it feels right. The whole process runs on your equipment, so you can work privately and keep your files close.

Your work stays on your own system.

Create with the studio.
Share it through the runtime.

CREATE WITH THE STUDIO

Make every detail yours.

Use AI to explore movement, then review and refine the details yourself. You decide what to keep, what to change, and when the animation is ready.

SHARE WITH THE RUNTIME

Bring your work to an audience.

Bring finished animation into the Ploutos game engine or your Swift and Android / Kotlin apps. The runtime lets people experience the work you’ve made.

Ploutos game engineSwiftAndroid / Kotlin

WHAT MATTERS TO US

Care, in every frame.

I.

Faithful to the original.

Keep the lines, textures, and expressions that make an illustration recognizable. Movement should build on those choices.

II.

Beautifully considered.

A small shift in weight or a well-timed pause can make a character feel alive. Take the time to get those details right.

III.

Private by nature.

Work offline, with illustrations, models, prompts, and files stored on your own system. You choose when and how to share your work.

IV.

Always in your hands.

You direct the animation and approve the result. AI can help with the process, while you make the choices that shape the final work.

CHAPTER IIIFind a place for your work03

Some worlds
are too wonderful
to stand still.

Whether you’re publishing a picture book or sharing a museum collection, motion can give people another way into the artwork.

01

Book publishers & illustrators

Give readers a reason to spend a little longer on the page. A character turning its head or a leaf drifting through a scene can open up the story without changing its style.

Where our story begins
02

Historians & archives

Help people explore an illustrated source in more detail. Carefully directed movement can invite new questions while keeping the original at the center of the experience.

A conversation with the past
03

Art galleries & museums

Draw attention to a gesture, a brushstroke, or a detail visitors might otherwise miss. Use movement to invite a closer look at the collection.

Look a little longer
04

Filmmakers & creative studios

Try out movement in concept art and story sequences before taking an idea further. Explore the scene’s rhythm while keeping the look of the original drawings.

From an idea to a scene
CHAPTER IVAbout us04

NEWPORT BEACH, CA

Meet the people
behind Ploutos.

We’re based in Newport Beach, California, and we’re building Ploutos for people who care about how their art comes to life.

Our team brings together design, engineering, and a love of storytelling. We want to make animation easier to explore, with room for the artist’s judgment at every step.

More about Ploutos

Our team

A pencil sketch of Riju P, based on his photograph.

Riju P

Product, Design & Engineering

A pencil sketch of Fedor L, based on his photograph.

Fedor L

Engineering

A pencil sketch of Cecilia T, based on her photograph.

Cecilia T

Community & Growth

Gustavo R

Engineering

Marcelo B

Engineering

Aradhana B

Design

See what a little motion
can bring to your art.

Try the illustration Ploutos Animation System · A first look